Rework font cache to cache on paths
This is done in order to help prevent us from loading the same font face over and over again under separate keys. We still incur the performance hit of doing the fontconfig search each new glyph, but that's unavoidable without more extensive refactoring.
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@ -27,7 +27,7 @@ use super::{FontDesc, RasterizedGlyph, Metrics, Size, FontKey, GlyphKey, Weight,
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pub struct FreeTypeRasterizer {
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faces: HashMap<FontKey, Face<'static>>,
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library: Library,
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keys: HashMap<FontDesc, FontKey>,
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keys: HashMap<::std::path::PathBuf, FontKey>,
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dpi_x: u32,
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dpi_y: u32,
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dpr: f32,
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@ -75,15 +75,10 @@ impl ::Rasterize for FreeTypeRasterizer {
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}
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fn load_font(&mut self, desc: &FontDesc, _size: Size) -> Result<FontKey, Error> {
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self.keys
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.get(&desc.to_owned())
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.map(|k| Ok(*k))
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.unwrap_or_else(|| {
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let face = self.get_face(desc)?;
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let key = FontKey::next();
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self.faces.insert(key, face);
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Ok(key)
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})
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}
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fn get_glyph(&mut self, glyph_key: &GlyphKey) -> Result<RasterizedGlyph, Error> {
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@ -246,11 +241,26 @@ impl FreeTypeRasterizer {
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match fc::font_match(config, &mut pattern) {
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Some(font) => {
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if let (Some(path), Some(index)) = (font.file(0), font.index(0)) {
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match self.keys.get(&path.to_path_buf()) {
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// We've previously loaded this font, so don't
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// load it again.
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Some(&key) => {
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debug!("Hit for font {:?}", path);
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return Ok(key)
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},
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None => {
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debug!("Miss for font {:?}", path);
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let pathbuf = path.to_path_buf();
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let face = self.library.new_face(path, index)?;
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let key = FontKey::next();
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self.keys.insert(pathbuf, key);
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self.faces.insert(key, face);
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return Ok(key)
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}
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}
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}
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Err(Error::MissingFont(
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FontDesc::new("fallback-without-path", Style::Specific(glyph.to_string()))
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))
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