diff --git a/alacritty_terminal/src/renderer/mod.rs b/alacritty_terminal/src/renderer/mod.rs index 1e75065..cd94247 100644 --- a/alacritty_terminal/src/renderer/mod.rs +++ b/alacritty_terminal/src/renderer/mod.rs @@ -1444,15 +1444,15 @@ impl From for ShaderCreationError { /// /// The strategy for filling an atlas looks roughly like this: /// -/// ```ignore +/// ```text /// (width, height) /// ┌─────┬─────┬─────┬─────┬─────┐ /// │ 10 │ │ │ │ │ <- Empty spaces; can be filled while /// │ │ │ │ │ │ glyph_height < height - row_baseline -/// ├⎼⎼⎼⎼⎼┼⎼⎼⎼⎼⎼┼⎼⎼⎼⎼⎼┼⎼⎼⎼⎼⎼┼⎼⎼⎼⎼⎼┤ +/// ├─────┼─────┼─────┼─────┼─────┤ /// │ 5 │ 6 │ 7 │ 8 │ 9 │ /// │ │ │ │ │ │ -/// ├⎼⎼⎼⎼⎼┼⎼⎼⎼⎼⎼┼⎼⎼⎼⎼⎼┼⎼⎼⎼⎼⎼┴⎼⎼⎼⎼⎼┤ <- Row height is tallest glyph in row; this is +/// ├─────┼─────┼─────┼─────┴─────┤ <- Row height is tallest glyph in row; this is /// │ 1 │ 2 │ 3 │ 4 │ used as the baseline for the following row. /// │ │ │ │ │ <- Row considered full when next glyph doesn't /// └─────┴─────┴─────┴───────────┘ fit in the row.