Added simple main python server and updated ci pipeline

* Added a simple python server to test threading on pi zero
This commit is contained in:
Martin Slot 2022-05-25 20:05:26 +02:00
parent 9bdc6f0a19
commit 183b7b4b1b
11 changed files with 342 additions and 101 deletions

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# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
*$py.class
# C extensions
*.so
# Distribution / packaging
.Python
build/
develop-eggs/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
var/
wheels/
share/python-wheels/
*.egg-info/
.installed.cfg
*.egg
MANIFEST
# PyInstaller
# Usually these files are written by a python script from a template
# before PyInstaller builds the exe, so as to inject date/other infos into it.
*.manifest
*.spec
# Installer logs
pip-log.txt
pip-delete-this-directory.txt
# Unit test / coverage reports
htmlcov/
.tox/
.nox/
.coverage
.coverage.*
.cache
nosetests.xml
coverage.xml
*.cover
*.py,cover
.hypothesis/
.pytest_cache/
cover/
# Translations
*.mo
*.pot
# Django stuff:
*.log
local_settings.py
db.sqlite3
db.sqlite3-journal
# Flask stuff:
instance/
.webassets-cache
# Scrapy stuff:
.scrapy
# Sphinx documentation
docs/_build/
# PyBuilder
.pybuilder/
target/
# Jupyter Notebook
.ipynb_checkpoints
# IPython
profile_default/
ipython_config.py
# pyenv
# For a library or package, you might want to ignore these files since the code is
# intended to run in multiple environments; otherwise, check them in:
# .python-version
# pipenv
# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
# However, in case of collaboration, if having platform-specific dependencies or dependencies
# having no cross-platform support, pipenv may install dependencies that don't work, or not
# install all needed dependencies.
#Pipfile.lock
# poetry
# Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control.
# This is especially recommended for binary packages to ensure reproducibility, and is more
# commonly ignored for libraries.
# https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control
#poetry.lock
# pdm
# Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control.
#pdm.lock
# pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it
# in version control.
# https://pdm.fming.dev/#use-with-ide
.pdm.toml
# PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm
__pypackages__/
# Celery stuff
celerybeat-schedule
celerybeat.pid
# SageMath parsed files
*.sage.py
# Environments
.env
.venv
env/
venv/
ENV/
env.bak/
venv.bak/
# Spyder project settings
.spyderproject
.spyproject
# Rope project settings
.ropeproject
# mkdocs documentation
/site
# mypy
.mypy_cache/
.dmypy.json
dmypy.json
# Pyre type checker
.pyre/
# pytype static type analyzer
.pytype/
# Cython debug symbols
cython_debug/
# PyCharm
# JetBrains specific template is maintained in a separate JetBrains.gitignore that can
# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
# and can be added to the global gitignore or merged into this file. For a more nuclear
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/
# Generated by Cargo
# will have compiled files and executables
debug/
target/
# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
Cargo.lock
# These are backup files generated by rustfmt
**/*.rs.bk
# MSVC Windows builds of rustc generate these, which store debugging information
*.pdb

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# You can override the included template(s) by including variable overrides
# SAST customization: https://docs.gitlab.com/ee/user/application_security/sast/#customizing-the-sast-settings
# Secret Detection customization: https://docs.gitlab.com/ee/user/application_security/secret_detection/#customizing-settings
# Dependency Scanning customization: https://docs.gitlab.com/ee/user/application_security/dependency_scanning/#customizing-the-dependency-scanning-settings
# Container Scanning customization: https://docs.gitlab.com/ee/user/application_security/container_scanning/#customizing-the-container-scanning-settings
# Note that environment variables can be set in several places
# See https://docs.gitlab.com/ee/ci/variables/#cicd-variable-precedence
variables:
BINARY_NAME: control_server
DOCKER_HOST: tcp://docker:2375/
DOCKER_DRIVER: overlay2
DOCKER_TLS_CERTDIR: ""
CARGO_HOME: $CI_PROJECT_DIR/.cargo
cache:
key: $CI_JOB_NAME
paths:
- target
- .cargo
stages:
- test
sast:
stage: test
include:
- template: Security/SAST.gitlab-ci.yml
- build
- collect
- release
before_script:
# - mkdir -p .cargo
- apt-get update -qqy
- apt-get install -y git ssh rsync dos2unix
- eval $(ssh-agent -s)
- mkdir -p output
- mkdir -p ~/.ssh
- touch ~/.ssh/config
- echo "$SSH_STATUSD_DEPLOY_KEY" | tr -d '\r' | ssh-add -
- '[[ -f /.dockerenv ]] && echo -e "Host *\n\tStrictHostKeyChecking no\n\n" > ~/.ssh/config'
build_scripts:
stage: build
script:
- cp -avr install output
- cp -avr scripts output
artifacts:
name: $CI_PROJECT_NAME-$CI_COMMIT_TAG-$CI_JOB_NAME
paths:
- output
expire_in: 1 hour
build_statusd_server:
stage: build
script:
- cp -avr statusd_server/ output
only:
changes:
- statusd_server/**/*
artifacts:
name: $CI_PROJECT_NAME-$CI_COMMIT_TAG-$CI_JOB_NAME
paths:
- output
expire_in: 1 hour
.build_template: &build
image: registry.gitlab.com/silver_rust/gitlab-cross
services:
- docker:19.03.12-dind
script:
- rustup target add $CI_JOB_NAME
- rustc --version
- cargo version
- cross build --release --bin $BINARY_NAME --target=$CI_JOB_NAME
- cp target/$CI_JOB_NAME/release/$BINARY_NAME$BINARY_SUFFIX output
only:
changes:
- statusd_server/**/*
artifacts:
name: $CI_PROJECT_NAME-$CI_COMMIT_TAG-$CI_JOB_NAME
paths:
- output
expire_in: 1 hour
## cross compiling
## job name = target name
## arm-unknown-linux-musleabi:
## stage: build
## <<: *build
release:
stage: release
script:
- dos2unix output/scripts/pi_post_deploy.sh
- rsync -r --exclude 'output/scripts/local' --exclude 'output/install' output/* $STATUSD_SERVER_CONNECTION:/app
- ssh $STATUSD_SERVER_CONNECTION 'chmod +x /app/scripts/pi_post_deploy.sh && /app/scripts/pi_post_deploy.sh'
only:
changes:
- statusd_server/**/*
- install/**/*
- scripts/**/*

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# statusd
A client and server for sending and receiving status of CPU, memory etc
A client and server for sending and receiving status of CPU, memory etc. More to come here later.
## Getting started
To make it easy for you to get started with GitLab, here's a list of recommended next steps.
Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)!
## Add your files
- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files
- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command:
```
cd existing_repo
git remote add origin https://gitlab.com/mslot/statusd.git
git branch -M main
git push -uf origin main
```
## Integrate with your tools
- [ ] [Set up project integrations](https://gitlab.com/mslot/statusd/-/settings/integrations)
## Collaborate with your team
- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/)
- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html)
- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically)
- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
- [ ] [Automatically merge when pipeline succeeds](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html)
## Test and Deploy
Use the built-in continuous integration in GitLab.
- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html)
- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing(SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/)
- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html)
***
# Editing this README
When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thank you to [makeareadme.com](https://www.makeareadme.com/) for this template.
## Suggestions for a good README
Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.
## Name
Choose a self-explaining name for your project.
## Description
Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.
## Badges
On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.
## Visuals
Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.
## Installation
Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.
## Usage
Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.
## Support
Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.
## Roadmap
If you have ideas for releases in the future, it is a good idea to list them in the README.
## Contributing
State if you are open to contributions and what your requirements are for accepting them.
For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.
You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.
## Authors and acknowledgment
Show your appreciation to those who have contributed to the project.
## License
For open source projects, say how it is licensed.
## Project status
If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.

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[Unit]
Description=Statusd monitor UI service
After=multi-user.target
[Service]
Environment="Display=:0"
Environment="XAUTHORITY=/home/pi/.Xauthority"
ExecStart=cd /app && /usr/bin/python3 -m statusd_server
[Install]
WantedBy=graphical.target

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#!/bin/bash
chmod +x /app/control_server
sudo grep -qF 'cd /app && /usr/bin/python3 -m statusd_server' /etc/xdg/lxsession/LXDE-pi/autostart || echo ' cd /app && /usr/bin/python3 -m statusd_server' | sudo tee -a /etc/xdg/lxsession/LXDE-pi/autostart
sudo reboot

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[workspace]
members = [
"console_host",
]

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[package]
name = "console_host"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]

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fn main() {
println!("Hello, world!");
}

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#!/usr/bin/env python3

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#!/usr/bin/env python3
from statusd_server import server
if __name__ == "__main__":
server = server.Server()
server.run()

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#!/usr/bin/env python3
import threading, queue
from datetime import datetime
import tkinter
from tkinter.constants import RAISED
import time
class Server:
def __init__(self):
self.queue = queue.Queue()
def run(self):
queueThread = threading.Thread(target=self.runQueueWorker, daemon=True)
uiThread = threading.Thread(target=self.runUI, daemon=True)
queueThread.start()
uiThread.start()
queueThread.join()
uiThread.join()
def runQueueWorker(self):
print("Queue worker running")
while True:
self.queue.put(datetime.today())
time.sleep(1)
def runUI(self):
root = tkinter.Tk()
var = tkinter.StringVar()
label = tkinter.Label(root, textvariable=var, relief=RAISED)
while True:
item = self.queue.get()
var.set(item)
label.pack()
root.update()
self.queue.task_done()