Keeping the license as part of every file bloats up the files
unnecessarily and introduces an additional overhead to the creation of
new modules.
Since cargo already provides excellent dependency management, most of
the code-reuse of Alacritty should occur through Rust's dependency
management instead of copying it source.
If code is copied partially, copying the license from the main license
file should be just as easy as copying from the top of the file and
making some adjustments based on where it is used is likely necessary
anyways.
This commit aims to clear up the separation between Term and Grid to
make way for implementing search.
The `cursor` and `cursor_save` have been moved to the grid, since
they're always bound to their specific grid and this makes updating
easier.
Since the selection is independent of the active grid, it has been moved
to the `Term`.
The env logger has been broken for over a year and is not used by anyone
as far as I know. This removes this option entirely in favor of
Alacritty's built-in logger level selection flags.
This resolves an issue where trying to write a fullwidth character in
the last column would crash Alacritty, if linewrapping was disabled.
Instead of assuming that the linewrap put after the linewrapping spacer
was successful, the character writing is now skipped completely when
trying to put a wide character in the last column.
This resolves an issue with the ScrollToBottom motion in vi mode where
it would jump between the first unoccupied cell across wrapped lines and the
first unoccupied cell in the current line.
Instead of blocking on vsync, Alacritty now requests a notification from
wayland about when the next frame should be rendered. this helps with
input latency, since it gives alacritty more time to process events
before a redraw. it also prevents alacritty from drawing unless the
compositor tells it to do so.
Fixes#2851.
On X11 `swap_buffers` does not block for vsync. However the next OpenGl command
will block to synchronize (this is `glClear` in Alacritty), which causes a
permanent one frame delay.
Calling `glFinish` after swapping buffers forces Alacritty to finish the buffer
swap before returning control to the event loop.
Fixes#3061.
This commit fixes some issues introduced by
1a8cd172e520e493bacc9c6a2ae6f80de086eaa3:
1. Vi cursor not moving properly on double/triple click
2. URL not launching via mouse click in vi mode + mouse mode
3. Ability to select in mouse mode with double/triple click regardless
of shift modifier